It’s full of vulnerability and pain that you can’t look away from. ![]() ![]() Bacon’s work embodies the theme of Beautiful Lies, Bittersweet Truths that we’re going for. Artįrancis Bacon – Bacon captures a very similar, dissonant, raw evocative feeling that a good Changeling: The Lost game should. But this material shares some core themes, moods, or aesthetics with Changeling. Inspirational MaterialĪs with much of Changeling: The Lost, know that this content may be highly vulnerable, brutal, and challenging. And for a bonus, here’s a track one of my authors brought to the table as her inspiration. For example, I figured Neverwhere was maybe too obvious, so I didn’t include it. I wanted to balance the two, instead of just loading people full of stuff most gamers already have experience with. It has some obvious choices, but also some less obvious choices. This might give some insight to my headspace while working on Lost. ![]() I’m close to the point where I’ll start sharing things with the intent to playtest, and we even have one playtest group organising in the forums right now.īut, in the mean time, I figured I’d share the Inspirations section. I’m knee-deep in redlines for Changeling: The Lost. Changeling the Lost, Second Edition Inspirationsĭavid A Hill Jr - August 26th, 2015, 2:44 am
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