![]() Fire Ships cause +2 damage vs Turtle Ships.Fire Ships and Fast Fire Ships have +1 armor vs.Galleys take longer to train (45 → 60 seconds).Scout Cavalry get +2 attack in the Feudal Age.Cavalry Archers now have equal range to Heavy Cavalry Archers (4 range). ![]() Training time for Teutonic Knights, Longboats, Tarkans, and Samurai is significantly reduced (Teutonic Knight 19 → 12 seconds, Longboat 41 → 25 seconds, Tarkan 23 → 14 seconds, Samurai 16 → 9 seconds).Bombard Cannons cause +80 additional damage to buildings (+120 → +200).Celtic Woad Raiders now move faster (1.03 → 1.2 tiles/second, or 1.38 tiles per second after the Celtic civilization bonus).Viking Berserks' movement speed increased (0.9 → 1.05 tiles/second).Camel Riders train faster (29 → 22 seconds).All Archery Range units (except Hand Cannoneers) now do +1 additional damage to Spearman-line units.Reload time for Conquistadors and Elite Conquistadors is also improved (3.45 → 2.9 seconds). Spanish Hand Cannoneers' and Bombard Cannons' reload time -15%.War Wagon and Elite War Wagon range is reduced (5/6 → 4/5).Korean villager LOS increased by +1 (+2 → +3).Turtle Ships have additional ship armor.Shinkichon increases Mangonel line range by +1 instead of +2.Japanese infantry get -25% attack reload time starting in the Feudal Age.Goth infantry cost 35% less starting in the Feudal Age.Franks now get the Halberdier technology.Chinese start with 50 less food (for a total of -200 food).
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